We have made a few changes this past month!
During the past month, we have made a couple changes to the server. These changes generally make the server a lot more enjoyable, and will definitely make it feel more alive for many.
We have readded the Osgiliath bridge battle that we had on old Empire War v1. This battle consists of two flags, one on the bridge, and one in the dome, and has one specific feature: everyone gets wood to bridge over and build defenses!
This was one of the most liked things on v1, and we hope you will enjoy it here as well!
Balancing Changes (Archers & Food)
Archers have been a problem on this server for more than a year. They never really worked on v2. We tried fixing this by making their damage weaker up close, but all this did in the long term is turn every archer into an unreachable sniper. This took away much from the action, and make the game way less fun, and archers way more frustrating to play or fight.
Solution for archers
We have solved this problem now, by giving them back their original damage, the same as in default Minecraft. Their arrows will deal the same damage up close as far away, but in order to compensate for this, their armor now offers no protection.
This means that archers are now more difficult to beat from far away, but once you get close to them, they are easy to kill.
Changes to food
You might be wondering how this fixes the sniping issue. Well, in order to solve that, we have also significantly buffed food regen. What this means is that people will regenerate more when they consume food. This means that when an archer takes a long time to hit you again (like snipers do from a big distance), the damage won't be useful, since you will more quickly just regenerate.
This will also make it easier for people to jump back into a fight after they got damage, so allows for quicker gameplay.
As you might have noticed, the server has been down for a big part of this weekend. The reason for this is that we completely reinstalled everything to clean up the system and reduce lag. We aren't completely sure how much effect this has yet, but it will most likely reduce the lag a bit.
As many know, the server isn't being worked on a lot these coming weeks. The reason for this, is that I am currently very busy with school, and will soon be leaving on a holiday for a week. After this, I will have time to work on the server again, and we will see more updates. Stay tuned!